Monday, March 8, 2010

Don't Judge Me...

(Danni, you're really free to skip this entry. It's all about an RPG, and not so much about anything major going on with me. But I know you, and you get easily bored and will probably read it anyway.)

From the time we were little, we were told that the game Dungeons and Dragons was demonic, that playing it made us bad Christians. I've come to find, it's demonic in the same sense that Harry Potter is. Yes, they use magic. Yes, some people go crazy with it. Yes, people sometimes think it's real and go hunting for evil sources of the supernatural.

But at its heart, it's a game. Just like Harry Potter is a book. Actually, kind of a fun game. It's a role-playing game, meant to be played in a group. My group includes five characters, counting myself.

Amerie is a bard elf(from what I've gathered, bards are wise, well-travelled musicians) and our diplomatic badass. Amerie can flatter, intimidate, and otherwise convince anyone to do anything, and that's only a slight exaggeration. Which, now that I think of it, is a decent description of "Amerie's" real-life personality. She's also one of the main two people in our group to consult for knowledge of various subjects, which is a pretty big deal, since we know close to nothing.

Her sister, Elyon, is a healer. She is a cleric who gains power from her faith, which is one aspect of this game that I really like. Aside from the fact that without her we'd all eventually die, Elyon's spell-casting ability is increasing. She is a huge stabilizing and level-headed force in our group, which, again, is similar to the personality of "Elyon" in reality. Amerie and Elyon's parents were killed in a raid of the elven lands, and now the girls are nomads, for lack of a better term.

Lord James the "Benevolent" is a human fighter. He is the only one of us aligned with evil(the rest are good or neutral). As you can probably guess from the title, he is our primary force in battle, throwing down the main hits to the baddies. Of course, this means he gets most of the fire from the opposing side, but LJ is pretty tough, and with Elyon there, it's no big deal. He's also good with climbing, swimming, and other skills that rely primarily on strength. The current ruler of the human lands is evil. James' father had planned to kill the ruler, for the overall good of the kingdom, but James exposed his father's plot, and was run out of his fief(heh heh. Fief.) by his father's servants. Although I keep repeating it, this story could easily belong to "Lord James" in real life.

J-Bone is a gnome, and a wizard. Although wizards start off pretty slow, he's learning more and more, and now has a spell that creates a giant ball of fire, among others. J-Bone has been in school for his entire life, and is getting out to experience the "real world" for the first time. He's the other knowledgeable person in our group - since he's studied for so long, he knows just about everything about magic that there is to know, even if he can't use it all yet. J-Bone is a little lost and a little obnoxious, but when push comes to shove, he's there. Again, very much like the real "J-Bone."

And me? My character is Gwenyvere, a halfling rogue. Halflings are human-ish, except for only being about two and a half feet tall. Rogues are, well, typically known as thieves, but my character's not a thief - or rather, she only steals from our enemies. She's more of a scout and a long-range fighter. My father is the king of the halflings, but he's a very oppressive and cruel ruler. After growing up getting absolutely nowhere with change as the halfling princess, I faked my own death and began a new life as a rogue. The goal of all this is for me to someday take the kingdom from my father and rule it kindly.

Basically, Gwenyvere is a badass. She's practically invisible when she's scouting, and her sneak attack is just about unbeatable. Since she's so short, she's difficult to hit in battle. She can also find traps like no other, and she's pretty tough, too.

Of course, there's a catch. She's neither attractive, nor well-liked. She's absolutely no use in diplomatic situations. She has no magic and almost no money. She's really not a lot of help in situations that don't involve scouting or fighting or sneaking.

Basically, there's no middle ground with this girl. When something needs to be done, she's either doing a hundred and ten percent, or nothing at all.
That sounds awfully familiar.
Interesting.

~Kassius~

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